<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Character Sheets: An RPG Primer</title>
	<atom:link href="http://ludusnovus.net/2008/06/18/character-sheets-an-rpg-primer/feed/" rel="self" type="application/rss+xml" />
	<link>http://ludusnovus.net/2008/06/18/character-sheets-an-rpg-primer/</link>
	<description>The Art of Interaction</description>
	<pubDate>Thu, 20 Nov 2008 20:51:39 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.2</generator>
		<item>
		<title>By: Ludus Novus :: Why Should Digital Game Designers Care About Tabletop Roleplaying?</title>
		<link>http://ludusnovus.net/2008/06/18/character-sheets-an-rpg-primer/#comment-26600</link>
		<dc:creator>Ludus Novus :: Why Should Digital Game Designers Care About Tabletop Roleplaying?</dc:creator>
		<pubDate>Wed, 24 Sep 2008 12:02:22 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=30#comment-26600</guid>
		<description>[...] be very interested in such things, since they seem so different from digital games. As I&#8217;ve said before, tabletop roleplaying games are a synchronous form of digital games. Why does that [...]</description>
		<content:encoded><![CDATA[<p>[...] be very interested in such things, since they seem so different from digital games. As I&#8217;ve said before, tabletop roleplaying games are a synchronous form of digital games. Why does that [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
