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	<title>Comments on: Morbus 3 &#8211; The Dizzying Tower</title>
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	<link>http://ludusnovus.net/2008/10/08/morbus-3-the-dizzying-tower/</link>
	<description>The Art of Interaction</description>
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		<title>By: Praeteritus</title>
		<link>http://ludusnovus.net/2008/10/08/morbus-3-the-dizzying-tower/comment-page-1/#comment-66919</link>
		<dc:creator>Praeteritus</dc:creator>
		<pubDate>Sat, 26 Mar 2011 14:56:03 +0000</pubDate>
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		<description>That&#039;d be cool. Hell, you could just narrirate(spelling fail?) what happened to your specific party. Either way is good, i just remeber this one podcast i listened to for a while, and it just recorded a group of people as they played through the campaign. The humor most d&amp;d players have is great. At one point when the sorcerer of the group cast a fireball with a 1 roll, he set the dwarf berserker on fire, and it ended up being useful. In later episodes they used it as a regular tactic.</description>
		<content:encoded><![CDATA[<p>That&#8217;d be cool. Hell, you could just narrirate(spelling fail?) what happened to your specific party. Either way is good, i just remeber this one podcast i listened to for a while, and it just recorded a group of people as they played through the campaign. The humor most d&amp;d players have is great. At one point when the sorcerer of the group cast a fireball with a 1 roll, he set the dwarf berserker on fire, and it ended up being useful. In later episodes they used it as a regular tactic.</p>
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		<title>By: Gregory Weir</title>
		<link>http://ludusnovus.net/2008/10/08/morbus-3-the-dizzying-tower/comment-page-1/#comment-66916</link>
		<dc:creator>Gregory Weir</dc:creator>
		<pubDate>Sat, 26 Mar 2011 13:54:31 +0000</pubDate>
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		<description>They&#039;re written mostly from scratch, although I used the guidelines from the Dungeon Master&#039;s Guide to plan encounter layouts and so on.

Unfortunately, this campaign is pretty much defunct, but I may publish adventures from my current &lt;i&gt;D&amp;D4e&lt;/i&gt; campaign if I find the time.</description>
		<content:encoded><![CDATA[<p>They&#8217;re written mostly from scratch, although I used the guidelines from the Dungeon Master&#8217;s Guide to plan encounter layouts and so on.</p>
<p>Unfortunately, this campaign is pretty much defunct, but I may publish adventures from my current <i>D&#038;D4e</i> campaign if I find the time.</p>
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		<title>By: Praeteritus</title>
		<link>http://ludusnovus.net/2008/10/08/morbus-3-the-dizzying-tower/comment-page-1/#comment-66914</link>
		<dc:creator>Praeteritus</dc:creator>
		<pubDate>Sat, 26 Mar 2011 12:30:07 +0000</pubDate>
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		<description>Epic stuff man! Did you come up with these completely on your own, or did you piece them together using other campaigns and such? I used to play D&amp;D 3.5E, I tried to start using 4e, but it was too different. I was so used to all the rules and such with 3.5, it was like learning a whole new game. I usually try to DM, but my issue is keeping it interesting at low-level, while not being Overly epic early on. Your &quot;episodes&quot; so far, seem to fit the level:epic ratio perfectly. I&#039;ll be waiting on the next installment eagerly.</description>
		<content:encoded><![CDATA[<p>Epic stuff man! Did you come up with these completely on your own, or did you piece them together using other campaigns and such? I used to play D&amp;D 3.5E, I tried to start using 4e, but it was too different. I was so used to all the rules and such with 3.5, it was like learning a whole new game. I usually try to DM, but my issue is keeping it interesting at low-level, while not being Overly epic early on. Your &#8220;episodes&#8221; so far, seem to fit the level:epic ratio perfectly. I&#8217;ll be waiting on the next installment eagerly.</p>
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