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	<title>Comments on: The Majesty of Colors Released!</title>
	<atom:link href="http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/feed/" rel="self" type="application/rss+xml" />
	<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/</link>
	<description>The Art of Interaction</description>
	<lastBuildDate>Tue, 31 Jan 2012 16:43:29 +0000</lastBuildDate>
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		<item>
		<title>By: Lomoco</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-39106</link>
		<dc:creator>Lomoco</dc:creator>
		<pubDate>Mon, 16 Mar 2009 05:42:42 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-39106</guid>
		<description>Agreed. Beautiful poetry.</description>
		<content:encoded><![CDATA[<p>Agreed. Beautiful poetry.</p>
]]></content:encoded>
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	<item>
		<title>By: Some Examples of Cool Interactive Art - Superluminal</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-36743</link>
		<dc:creator>Some Examples of Cool Interactive Art - Superluminal</dc:creator>
		<pubDate>Tue, 10 Feb 2009 23:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-36743</guid>
		<description>[...] My opinion: Another great example of how Flash games don&#8217;t always have to hold to the regular &#8216;game&#8217; conventions. Although this work contains quite some text, the poetry is all in the interactivity it offers and the choices you can make with it. You can find more information on the creator&#8217;s site. [...]</description>
		<content:encoded><![CDATA[<p>[...] My opinion: Another great example of how Flash games don&#8217;t always have to hold to the regular &#8216;game&#8217; conventions. Although this work contains quite some text, the poetry is all in the interactivity it offers and the choices you can make with it. You can find more information on the creator&#8217;s site. [...]</p>
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	</item>
	<item>
		<title>By: Janine</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-35711</link>
		<dc:creator>Janine</dc:creator>
		<pubDate>Sun, 25 Jan 2009 19:47:16 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-35711</guid>
		<description>I love this game! But i dont know what to do to help save the little kid.</description>
		<content:encoded><![CDATA[<p>I love this game! But i dont know what to do to help save the little kid.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ludus Novus &#187; Blog Archive &#187; I Fell in Love With the Physics of Crayons</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-34732</link>
		<dc:creator>Ludus Novus &#187; Blog Archive &#187; I Fell in Love With the Physics of Crayons</dc:creator>
		<pubDate>Fri, 09 Jan 2009 19:24:21 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-34732</guid>
		<description>[...] It&#8217;s fun and creative, and it comes with a fully-featured level editor. Now, I&#8217;ve had something on my mind recently, so when I tried out the editor, I made a scribbly crayon version of &#8220;The [...]</description>
		<content:encoded><![CDATA[<p>[...] It&#8217;s fun and creative, and it comes with a fully-featured level editor. Now, I&#8217;ve had something on my mind recently, so when I tried out the editor, I made a scribbly crayon version of &#8220;The [...]</p>
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	</item>
	<item>
		<title>By: I Fell in Love With the Majesty of Colors: Gaming Poetry &#171; Independently-Speaking.com</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-34726</link>
		<dc:creator>I Fell in Love With the Majesty of Colors: Gaming Poetry &#171; Independently-Speaking.com</dc:creator>
		<pubDate>Fri, 09 Jan 2009 16:32:33 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-34726</guid>
		<description>[...] you be a nice old Mr. Seabeast, or will you rain terror on the nearby town? The developers Ludus Novus, put it best: &#8220;It’s a pixel-horror game that puts the player behind the tentacles of a [...]</description>
		<content:encoded><![CDATA[<p>[...] you be a nice old Mr. Seabeast, or will you rain terror on the nearby town? The developers Ludus Novus, put it best: &#8220;It’s a pixel-horror game that puts the player behind the tentacles of a [...]</p>
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	<item>
		<title>By: Willy</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-34425</link>
		<dc:creator>Willy</dc:creator>
		<pubDate>Mon, 05 Jan 2009 23:12:45 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-34425</guid>
		<description>Really good game, but I had trouble getting C the first time.
Also, the post text and story of how the game starts are kind of vague.
I&#039;d like to know more about those. I hope my ending guides are useful.
Thanks for a great game, Greg!</description>
		<content:encoded><![CDATA[<p>Really good game, but I had trouble getting C the first time.<br />
Also, the post text and story of how the game starts are kind of vague.<br />
I&#8217;d like to know more about those. I hope my ending guides are useful.<br />
Thanks for a great game, Greg!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Willy</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-34411</link>
		<dc:creator>Willy</dc:creator>
		<pubDate>Mon, 05 Jan 2009 21:07:24 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-34411</guid>
		<description>Here is how to get all the endings for those who have given up hope:
A: Lift first guy(do not drown), put fish in boat, keep sharks away from kid.
B: Same as A, but let sharks eat the kid.
C: Kill first guy, then let the green boat kill you.
D: Same as C, but kill green boat then get killed by submarine.
E: Kill everyone.</description>
		<content:encoded><![CDATA[<p>Here is how to get all the endings for those who have given up hope:<br />
A: Lift first guy(do not drown), put fish in boat, keep sharks away from kid.<br />
B: Same as A, but let sharks eat the kid.<br />
C: Kill first guy, then let the green boat kill you.<br />
D: Same as C, but kill green boat then get killed by submarine.<br />
E: Kill everyone.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mirros</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-34299</link>
		<dc:creator>mirros</dc:creator>
		<pubDate>Sun, 04 Jan 2009 05:21:54 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-34299</guid>
		<description>its an uber great game and i figured out C



you have to kill the first human then let your self die
when the others attack in the first boat.</description>
		<content:encoded><![CDATA[<p>its an uber great game and i figured out C</p>
<p>you have to kill the first human then let your self die<br />
when the others attack in the first boat.</p>
]]></content:encoded>
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	<item>
		<title>By: VictorMirrors</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33971</link>
		<dc:creator>VictorMirrors</dc:creator>
		<pubDate>Tue, 30 Dec 2008 22:13:11 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33971</guid>
		<description>I NEED THE C END! &gt;_&lt;</description>
		<content:encoded><![CDATA[<p>I NEED THE C END! &gt;_&lt;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Luigi</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33841</link>
		<dc:creator>Luigi</dc:creator>
		<pubDate>Sun, 28 Dec 2008 23:04:12 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33841</guid>
		<description>I agree with ltrenore,I cannot figure out how to get to ending C.</description>
		<content:encoded><![CDATA[<p>I agree with ltrenore,I cannot figure out how to get to ending C.</p>
]]></content:encoded>
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	<item>
		<title>By: Gregory Weir</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33664</link>
		<dc:creator>Gregory Weir</dc:creator>
		<pubDate>Sat, 27 Dec 2008 02:33:17 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33664</guid>
		<description>zero1: I&#039;d check out http://forums.tigsource.com/index.php?topic=2630.0 for a decent guide to making Flash games for free.  It might be slow going at first if you don&#039;t have any programming experience, but stick with it!</description>
		<content:encoded><![CDATA[<p>zero1: I&#8217;d check out <a href="http://forums.tigsource.com/index.php?topic=2630.0">http://forums.tigsource.com/index.php?topic=2630.0</a> for a decent guide to making Flash games for free.  It might be slow going at first if you don&#8217;t have any programming experience, but stick with it!</p>
]]></content:encoded>
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	<item>
		<title>By: zero1</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33663</link>
		<dc:creator>zero1</dc:creator>
		<pubDate>Sat, 27 Dec 2008 01:13:27 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33663</guid>
		<description>gregory this is one of the best games ive ever played i have one question though how do you make a flash game because ive been wanting to 4 a long time plz reply</description>
		<content:encoded><![CDATA[<p>gregory this is one of the best games ive ever played i have one question though how do you make a flash game because ive been wanting to 4 a long time plz reply</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Little bug</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33657</link>
		<dc:creator>Little bug</dc:creator>
		<pubDate>Fri, 26 Dec 2008 19:50:39 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33657</guid>
		<description>Unique, poetic and refreshing!

Reproduce a small bug by:
1. Leave the surfer(the first man) alive
2. Help the fisherman, but once they started going right(to leave), grab one of them up and leave him swimming on the surface of the sea. You should see the plane with the heart flag.
3.Drown the fisherman roughly the same time(you have to time it right) as the helicopter saves the kid. You&#039;ll acknowledge the fishman&#039;s death, and you should see another plane with the skull flag as the screen fadeout to black. The ending is counted as B.</description>
		<content:encoded><![CDATA[<p>Unique, poetic and refreshing!</p>
<p>Reproduce a small bug by:<br />
1. Leave the surfer(the first man) alive<br />
2. Help the fisherman, but once they started going right(to leave), grab one of them up and leave him swimming on the surface of the sea. You should see the plane with the heart flag.<br />
3.Drown the fisherman roughly the same time(you have to time it right) as the helicopter saves the kid. You&#8217;ll acknowledge the fishman&#8217;s death, and you should see another plane with the skull flag as the screen fadeout to black. The ending is counted as B.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: adam.r</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33525</link>
		<dc:creator>adam.r</dc:creator>
		<pubDate>Thu, 25 Dec 2008 06:29:51 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33525</guid>
		<description>it was great and also art it was magnifecent i dident think there were games that could be so &quot;innocent&quot;</description>
		<content:encoded><![CDATA[<p>it was great and also art it was magnifecent i dident think there were games that could be so &#8220;innocent&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gregory Weir</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33401</link>
		<dc:creator>Gregory Weir</dc:creator>
		<pubDate>Tue, 23 Dec 2008 17:45:29 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33401</guid>
		<description>Great!  Good luck!</description>
		<content:encoded><![CDATA[<p>Great!  Good luck!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chuck</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33400</link>
		<dc:creator>Chuck</dc:creator>
		<pubDate>Tue, 23 Dec 2008 17:22:25 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33400</guid>
		<description>Thanks for responding, and so quickly.  I hope to create something you can enjoy one day.</description>
		<content:encoded><![CDATA[<p>Thanks for responding, and so quickly.  I hope to create something you can enjoy one day.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Gregory Weir</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33375</link>
		<dc:creator>Gregory Weir</dc:creator>
		<pubDate>Tue, 23 Dec 2008 08:21:05 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33375</guid>
		<description>Chuck: I put the game up on FlashGameLicense.com, and also sent out e-mails offering the game for sponsorship.  One great source for my own education about the world of flash sponsorship was http://www.emanueleferonato.com/ .</description>
		<content:encoded><![CDATA[<p>Chuck: I put the game up on FlashGameLicense.com, and also sent out e-mails offering the game for sponsorship.  One great source for my own education about the world of flash sponsorship was <a href="http://www.emanueleferonato.com/">http://www.emanueleferonato.com/</a> .</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chuck</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33364</link>
		<dc:creator>Chuck</dc:creator>
		<pubDate>Tue, 23 Dec 2008 06:37:43 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33364</guid>
		<description>What peeked Kongregates interest pre-launch?  Did you do a pre-release showing or something?</description>
		<content:encoded><![CDATA[<p>What peeked Kongregates interest pre-launch?  Did you do a pre-release showing or something?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Radical Dreamer</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33259</link>
		<dc:creator>Radical Dreamer</dc:creator>
		<pubDate>Sun, 21 Dec 2008 23:23:49 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33259</guid>
		<description>Wonderful game. :)</description>
		<content:encoded><![CDATA[<p>Wonderful game. :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: UdontN0me</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33252</link>
		<dc:creator>UdontN0me</dc:creator>
		<pubDate>Sun, 21 Dec 2008 18:59:31 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33252</guid>
		<description>i got four of the five endings
i was wondering how you got the &#039;d&#039; ending</description>
		<content:encoded><![CDATA[<p>i got four of the five endings<br />
i was wondering how you got the &#8216;d&#8217; ending</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Peter Quinn</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33234</link>
		<dc:creator>Peter Quinn</dc:creator>
		<pubDate>Sat, 20 Dec 2008 23:24:25 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33234</guid>
		<description>Cool game. Too bad the English is too difficult for my students (I teach English in universities in Tokyo)

If you made a version with easier English I would have my students play it for homework!</description>
		<content:encoded><![CDATA[<p>Cool game. Too bad the English is too difficult for my students (I teach English in universities in Tokyo)</p>
<p>If you made a version with easier English I would have my students play it for homework!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ronny</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33231</link>
		<dc:creator>Ronny</dc:creator>
		<pubDate>Sat, 20 Dec 2008 22:53:45 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33231</guid>
		<description>All I can really say is Thank You.

Thank You for reminding me that digital media is still a beautiful medium for art and other creative expression, I hope you make more games like this, it was absolutely breathtaking as a whole. I love the way you ARE the game in a sense, acting on your own moral fiber and experimentation akin to other great &quot;choose your path&quot; games such as Black and White, and Deus Ex. 

Again, Thank You, and keep up the good work!

[P.S. This brightened up my afternoon! :3 ]</description>
		<content:encoded><![CDATA[<p>All I can really say is Thank You.</p>
<p>Thank You for reminding me that digital media is still a beautiful medium for art and other creative expression, I hope you make more games like this, it was absolutely breathtaking as a whole. I love the way you ARE the game in a sense, acting on your own moral fiber and experimentation akin to other great &#8220;choose your path&#8221; games such as Black and White, and Deus Ex. </p>
<p>Again, Thank You, and keep up the good work!</p>
<p>[P.S. This brightened up my afternoon! :3 ]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Itrenore</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-33227</link>
		<dc:creator>Itrenore</dc:creator>
		<pubDate>Sat, 20 Dec 2008 20:20:53 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-33227</guid>
		<description>Really a brilliant game!
But it would be nice if you can tell us how to get all endings.</description>
		<content:encoded><![CDATA[<p>Really a brilliant game!<br />
But it would be nice if you can tell us how to get all endings.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam Poots</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32993</link>
		<dc:creator>Adam Poots</dc:creator>
		<pubDate>Thu, 18 Dec 2008 03:40:20 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32993</guid>
		<description>You sir are a genius. I was thrilled as were all of my roomates clicking away in various dark corners. To unlock all 5 of your delicious endings!</description>
		<content:encoded><![CDATA[<p>You sir are a genius. I was thrilled as were all of my roomates clicking away in various dark corners. To unlock all 5 of your delicious endings!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Patrick M</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32936</link>
		<dc:creator>Patrick M</dc:creator>
		<pubDate>Wed, 17 Dec 2008 18:04:13 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32936</guid>
		<description>I also tried to do all of the things Cat mentioned, as well as:
* Keep the balloons on the screen until the end
* Put/throw people/objects (mines, boats) on the beach or at the clock
* Help the fishermen but then drown one as they are leaving (this left the boat on the screen for the remainder of the game, but not in a way that could be interacted with -- for instance with the torpedoes)
* Commit suicide (by grabbing a mine and hitting myself in the eye) -- this yielded the &quot;destroyed my mines&quot; ending, but since the intent was different, I expected something else

This list seems long, but that&#039;s because the game is so rich as it is. Thank you very much. It&#039;s beautiful.</description>
		<content:encoded><![CDATA[<p>I also tried to do all of the things Cat mentioned, as well as:<br />
* Keep the balloons on the screen until the end<br />
* Put/throw people/objects (mines, boats) on the beach or at the clock<br />
* Help the fishermen but then drown one as they are leaving (this left the boat on the screen for the remainder of the game, but not in a way that could be interacted with &#8212; for instance with the torpedoes)<br />
* Commit suicide (by grabbing a mine and hitting myself in the eye) &#8212; this yielded the &#8220;destroyed my mines&#8221; ending, but since the intent was different, I expected something else</p>
<p>This list seems long, but that&#8217;s because the game is so rich as it is. Thank you very much. It&#8217;s beautiful.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: eric_c</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32661</link>
		<dc:creator>eric_c</dc:creator>
		<pubDate>Sun, 14 Dec 2008 20:14:37 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32661</guid>
		<description>wonderful, wonderful game. i wish i could play more! 

i also love cat&#039;s idea of pushing around the hands on the clock and stealing the umbrella.</description>
		<content:encoded><![CDATA[<p>wonderful, wonderful game. i wish i could play more! </p>
<p>i also love cat&#8217;s idea of pushing around the hands on the clock and stealing the umbrella.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cat</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32549</link>
		<dc:creator>Cat</dc:creator>
		<pubDate>Sat, 13 Dec 2008 04:49:13 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32549</guid>
		<description>Really lovely game. The opening is just beautiful.

Things I tried to do:
* Grab the seagulls
* Offer people balloons
* Throw the sharks
* Steal the umbrella
* Push the hands around on the clock? Okay, maybe that&#039;s a little much . . . I just like the idea of a mischievous protagonist, since my first urge was to play him in the spirit of the opening, whimsical rather than violent.</description>
		<content:encoded><![CDATA[<p>Really lovely game. The opening is just beautiful.</p>
<p>Things I tried to do:<br />
* Grab the seagulls<br />
* Offer people balloons<br />
* Throw the sharks<br />
* Steal the umbrella<br />
* Push the hands around on the clock? Okay, maybe that&#8217;s a little much . . . I just like the idea of a mischievous protagonist, since my first urge was to play him in the spirit of the opening, whimsical rather than violent.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jed</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32509</link>
		<dc:creator>jed</dc:creator>
		<pubDate>Fri, 12 Dec 2008 20:06:44 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32509</guid>
		<description>I like it.

I can not figure out how to get the &#039;c&#039; ending.</description>
		<content:encoded><![CDATA[<p>I like it.</p>
<p>I can not figure out how to get the &#8216;c&#8217; ending.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ludus Novus :: Hope for the Future</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32505</link>
		<dc:creator>Ludus Novus :: Hope for the Future</dc:creator>
		<pubDate>Fri, 12 Dec 2008 19:18:53 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32505</guid>
		<description>[...] &#8220;I Wish I Were the Moon&#8221; is everything that mainstream digital games are not. It is short, taking only 15 minutes to play to completion. It has simple graphics that still maintain a strong aesthetic. It is completely nonviolent (with the exception of quasi-accidental drowning) and it&#8217;s about love and relationships. Last but not least, it&#8217;s an inspiration for my recent release, &#8220;The Majesty of Colors.&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8220;I Wish I Were the Moon&#8221; is everything that mainstream digital games are not. It is short, taking only 15 minutes to play to completion. It has simple graphics that still maintain a strong aesthetic. It is completely nonviolent (with the exception of quasi-accidental drowning) and it&#8217;s about love and relationships. Last but not least, it&#8217;s an inspiration for my recent release, &#8220;The Majesty of Colors.&#8221; [...]</p>
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	<item>
		<title>By: Brice Morrison</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32460</link>
		<dc:creator>Brice Morrison</dc:creator>
		<pubDate>Fri, 12 Dec 2008 06:41:45 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32460</guid>
		<description>Very nice game; exploring choice almost always makes for a fantastic design.  It reminds me a lot of the interactive storyboards that Daniel Benmergui has done - http://www.ludomancy.com/blog/sown/.  Did you get any inspiration from him (or vice versa)?</description>
		<content:encoded><![CDATA[<p>Very nice game; exploring choice almost always makes for a fantastic design.  It reminds me a lot of the interactive storyboards that Daniel Benmergui has done &#8211; <a href="http://www.ludomancy.com/blog/sown/">http://www.ludomancy.com/blog/sown/</a>.  Did you get any inspiration from him (or vice versa)?</p>
]]></content:encoded>
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	<item>
		<title>By: Soli</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32456</link>
		<dc:creator>Soli</dc:creator>
		<pubDate>Fri, 12 Dec 2008 03:27:42 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32456</guid>
		<description>Next time I hear someone tell me that video games aren&#039;t art, I know what my first counterwarrant will be.  Fantastic work.  For a &quot;non-game game&quot; to get good reviews, never mind badges and a challenge on Kongregate requires that it be pretty damn good.

Minor suggestion: it would be kind of cool if you could grab the banner plane by the banner and drag it underwater to destroy it.  Also, a lot of people seem puzzled as to how to start the game and just stare at the black and white balloons for a while.  Maybe adding a little hint about that at the beginning would keep some of the more impatient users from complaining.

Great work, and excellent proof that games can be more than interactive action movies.</description>
		<content:encoded><![CDATA[<p>Next time I hear someone tell me that video games aren&#8217;t art, I know what my first counterwarrant will be.  Fantastic work.  For a &#8220;non-game game&#8221; to get good reviews, never mind badges and a challenge on Kongregate requires that it be pretty damn good.</p>
<p>Minor suggestion: it would be kind of cool if you could grab the banner plane by the banner and drag it underwater to destroy it.  Also, a lot of people seem puzzled as to how to start the game and just stare at the black and white balloons for a while.  Maybe adding a little hint about that at the beginning would keep some of the more impatient users from complaining.</p>
<p>Great work, and excellent proof that games can be more than interactive action movies.</p>
]]></content:encoded>
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	<item>
		<title>By: Bill Trost</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32430</link>
		<dc:creator>Bill Trost</dc:creator>
		<pubDate>Thu, 11 Dec 2008 23:57:15 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32430</guid>
		<description>Awesome.  Very well executed and a fantastic idea.</description>
		<content:encoded><![CDATA[<p>Awesome.  Very well executed and a fantastic idea.</p>
]]></content:encoded>
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	<item>
		<title>By: Gregory Weir</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32413</link>
		<dc:creator>Gregory Weir</dc:creator>
		<pubDate>Thu, 11 Dec 2008 19:07:25 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32413</guid>
		<description>Thanks for all the positive feedback, folks!  Daniel, I&#039;m especially pleased by yours, since your games helped inspire the graphical style of &quot;Majesty.&quot;</description>
		<content:encoded><![CDATA[<p>Thanks for all the positive feedback, folks!  Daniel, I&#8217;m especially pleased by yours, since your games helped inspire the graphical style of &#8220;Majesty.&#8221;</p>
]]></content:encoded>
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	<item>
		<title>By: Daniel Benmergui</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32412</link>
		<dc:creator>Daniel Benmergui</dc:creator>
		<pubDate>Thu, 11 Dec 2008 19:04:43 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32412</guid>
		<description>I love the tentacle idea!

Though I think the text is a bit distracting.

I love this game you made and the fact that it was born out of a dream. There should be a lot more &quot;oniric games&quot; out there.</description>
		<content:encoded><![CDATA[<p>I love the tentacle idea!</p>
<p>Though I think the text is a bit distracting.</p>
<p>I love this game you made and the fact that it was born out of a dream. There should be a lot more &#8220;oniric games&#8221; out there.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tom</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32409</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Thu, 11 Dec 2008 15:27:23 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32409</guid>
		<description>Nice one, Greg. Reminds me vaguely of Out of this World.</description>
		<content:encoded><![CDATA[<p>Nice one, Greg. Reminds me vaguely of Out of this World.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anbaraen</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32391</link>
		<dc:creator>Anbaraen</dc:creator>
		<pubDate>Thu, 11 Dec 2008 12:01:17 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32391</guid>
		<description>That was beautiful. Thank you. I now know that it is definitely possible for games to be works of art.</description>
		<content:encoded><![CDATA[<p>That was beautiful. Thank you. I now know that it is definitely possible for games to be works of art.</p>
]]></content:encoded>
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	<item>
		<title>By: Imani</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32364</link>
		<dc:creator>Imani</dc:creator>
		<pubDate>Thu, 11 Dec 2008 02:29:03 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32364</guid>
		<description>I enjoyed drowning the people, except for the kid. But we do what we must to get all the endings. Good job, Greg.</description>
		<content:encoded><![CDATA[<p>I enjoyed drowning the people, except for the kid. But we do what we must to get all the endings. Good job, Greg.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cecil</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32360</link>
		<dc:creator>Cecil</dc:creator>
		<pubDate>Thu, 11 Dec 2008 02:13:32 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32360</guid>
		<description>Very nice!  I liked that this had a good deal of thought put into the story and writing, too many flash games just don&#039;t have that.</description>
		<content:encoded><![CDATA[<p>Very nice!  I liked that this had a good deal of thought put into the story and writing, too many flash games just don&#8217;t have that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aether</title>
		<link>http://ludusnovus.net/2008/12/10/the-majesty-of-colors-released/comment-page-1/#comment-32358</link>
		<dc:creator>Aether</dc:creator>
		<pubDate>Thu, 11 Dec 2008 01:53:14 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=203#comment-32358</guid>
		<description>This is no game - it is a beautiful piece of poetry. I found it spectacular and refreshing, intriguing in so many ways. The sounds fit perfectly, and the pixelated graphics gave a soft tone with emphasis on the writing. Thank you for this work of art.</description>
		<content:encoded><![CDATA[<p>This is no game &#8211; it is a beautiful piece of poetry. I found it spectacular and refreshing, intriguing in so many ways. The sounds fit perfectly, and the pixelated graphics gave a soft tone with emphasis on the writing. Thank you for this work of art.</p>
]]></content:encoded>
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