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	<title>Comments on: The Eye of Boccob</title>
	<atom:link href="http://ludusnovus.net/2008/12/16/the-eye-of-boccob/feed/" rel="self" type="application/rss+xml" />
	<link>http://ludusnovus.net/2008/12/16/the-eye-of-boccob/</link>
	<description>The Art of Interaction</description>
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		<title>By: Gregory Weir</title>
		<link>http://ludusnovus.net/2008/12/16/the-eye-of-boccob/comment-page-1/#comment-32988</link>
		<dc:creator>Gregory Weir</dc:creator>
		<pubDate>Thu, 18 Dec 2008 03:12:10 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=25#comment-32988</guid>
		<description>It should.  I&#039;ve fixed the description.

As the character regaining her sight would likely only happen due to GM fiat, I&#039;m inclined to leave that up to the GM.  However, I&#039;d recommend it be treated roughly like becoming an ex-cleric, ex-paladin, or ex-druid; the character loses all Eye abilities except the spells per day and caster levels provided by the Eye levels (as those really represent advancement along the original spellcasting path).  If the Eye was originally a cleric of Boccob and intentionally heals her blindness, I&#039;d recommend losing the cleric abilities and all spells as well.</description>
		<content:encoded><![CDATA[<p>It should.  I&#8217;ve fixed the description.</p>
<p>As the character regaining her sight would likely only happen due to GM fiat, I&#8217;m inclined to leave that up to the GM.  However, I&#8217;d recommend it be treated roughly like becoming an ex-cleric, ex-paladin, or ex-druid; the character loses all Eye abilities except the spells per day and caster levels provided by the Eye levels (as those really represent advancement along the original spellcasting path).  If the Eye was originally a cleric of Boccob and intentionally heals her blindness, I&#8217;d recommend losing the cleric abilities and all spells as well.</p>
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		<title>By: SofS</title>
		<link>http://ludusnovus.net/2008/12/16/the-eye-of-boccob/comment-page-1/#comment-32976</link>
		<dc:creator>SofS</dc:creator>
		<pubDate>Thu, 18 Dec 2008 00:45:03 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=25#comment-32976</guid>
		<description>Should the Infinite Sight ability be &quot;eye of Boccob level -7&quot; instead?  As written, it seems like the character would be casting it at level 0 somehow.

Also, what happens if the character regain his or her sight somehow?  Are any or all of the prestige class abilities lost?</description>
		<content:encoded><![CDATA[<p>Should the Infinite Sight ability be &#8220;eye of Boccob level -7&#8243; instead?  As written, it seems like the character would be casting it at level 0 somehow.</p>
<p>Also, what happens if the character regain his or her sight somehow?  Are any or all of the prestige class abilities lost?</p>
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		<title>By: Gregory Weir</title>
		<link>http://ludusnovus.net/2008/12/16/the-eye-of-boccob/comment-page-1/#comment-32929</link>
		<dc:creator>Gregory Weir</dc:creator>
		<pubDate>Wed, 17 Dec 2008 16:49:53 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=25#comment-32929</guid>
		<description>It makes sense to me that you could pick each time.  After all, you can pick what class to increase each level; a Cleric/Sorcerer/Eye could increase her Cleric level or her Sorcerer level.  So there&#039;s already not a restriction.  And it doesn&#039;t make sense in the flavor of the class to restrict that, since you&#039;re communing with the god of magic.

In short, there&#039;s no game balance issue and no flavor issue, so I&#039;m inclined to err on the side of player choice.  A GM would have to keep a close eye on this class anyway if it was ever used for a PC.</description>
		<content:encoded><![CDATA[<p>It makes sense to me that you could pick each time.  After all, you can pick what class to increase each level; a Cleric/Sorcerer/Eye could increase her Cleric level or her Sorcerer level.  So there&#8217;s already not a restriction.  And it doesn&#8217;t make sense in the flavor of the class to restrict that, since you&#8217;re communing with the god of magic.</p>
<p>In short, there&#8217;s no game balance issue and no flavor issue, so I&#8217;m inclined to err on the side of player choice.  A GM would have to keep a close eye on this class anyway if it was ever used for a PC.</p>
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		<title>By: guyblade</title>
		<link>http://ludusnovus.net/2008/12/16/the-eye-of-boccob/comment-page-1/#comment-32890</link>
		<dc:creator>guyblade</dc:creator>
		<pubDate>Wed, 17 Dec 2008 08:22:35 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=25#comment-32890</guid>
		<description>See, I&#039;m not so sure that the DMG intent was to do that. I base this on the fact that NWN2 uses the choose once method. While that may not be a canonical source, it does seem like they might have a greater ability to tap the minds of the creators.

Of course, the choice in NWN2 may be to simplify programming issues.</description>
		<content:encoded><![CDATA[<p>See, I&#8217;m not so sure that the DMG intent was to do that. I base this on the fact that NWN2 uses the choose once method. While that may not be a canonical source, it does seem like they might have a greater ability to tap the minds of the creators.</p>
<p>Of course, the choice in NWN2 may be to simplify programming issues.</p>
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	<item>
		<title>By: Gregory Weir</title>
		<link>http://ludusnovus.net/2008/12/16/the-eye-of-boccob/comment-page-1/#comment-32886</link>
		<dc:creator>Gregory Weir</dc:creator>
		<pubDate>Wed, 17 Dec 2008 07:31:17 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=25#comment-32886</guid>
		<description>Regarding line of sight, it should be line of effect anyway.  I&#039;ll change it.

As for the spells per day, see the Arcane Trickster, Archmage, Loremaster, Mystic Theurge, Red Wizard, and Thaumaturgist prestige classes from the 3.5 DMG.  These classes all provide the same spell progression as the Eye and also grant powers above and beyond the base magic-using classes, but they have specific requirements before they can be used.  The Eye&#039;s requirements are especially heinous.

I&#039;ll add text clarifying the spellcasting progression.  The DMG is about as vague on this, but the intent is clear: you can pick which class to add to at each level.</description>
		<content:encoded><![CDATA[<p>Regarding line of sight, it should be line of effect anyway.  I&#8217;ll change it.</p>
<p>As for the spells per day, see the Arcane Trickster, Archmage, Loremaster, Mystic Theurge, Red Wizard, and Thaumaturgist prestige classes from the 3.5 DMG.  These classes all provide the same spell progression as the Eye and also grant powers above and beyond the base magic-using classes, but they have specific requirements before they can be used.  The Eye&#8217;s requirements are especially heinous.</p>
<p>I&#8217;ll add text clarifying the spellcasting progression.  The DMG is about as vague on this, but the intent is clear: you can pick which class to add to at each level.</p>
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	<item>
		<title>By: guyblade</title>
		<link>http://ludusnovus.net/2008/12/16/the-eye-of-boccob/comment-page-1/#comment-32881</link>
		<dc:creator>guyblade</dc:creator>
		<pubDate>Wed, 17 Dec 2008 04:51:06 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=25#comment-32881</guid>
		<description>Also, what is the thought process behind giving full caster level? It seems like most of the spellcasting prestige classes lose at least one caster level by taking a prestige class, otherwise there would be zero reason not to take one. I mean, a wizard multiclassing to Eye of Boccob loses, what, continued advancement of his familiar? 

You may also want to clarify whether you must choose which spellcasting type and stick with it or whether or not you could switch between several (for instance a cleric/wizard would have to choose one and stick with it through the full Eye of Boccob level progression).</description>
		<content:encoded><![CDATA[<p>Also, what is the thought process behind giving full caster level? It seems like most of the spellcasting prestige classes lose at least one caster level by taking a prestige class, otherwise there would be zero reason not to take one. I mean, a wizard multiclassing to Eye of Boccob loses, what, continued advancement of his familiar? </p>
<p>You may also want to clarify whether you must choose which spellcasting type and stick with it or whether or not you could switch between several (for instance a cleric/wizard would have to choose one and stick with it through the full Eye of Boccob level progression).</p>
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	<item>
		<title>By: guyblade</title>
		<link>http://ludusnovus.net/2008/12/16/the-eye-of-boccob/comment-page-1/#comment-32880</link>
		<dc:creator>guyblade</dc:creator>
		<pubDate>Wed, 17 Dec 2008 04:45:59 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=25#comment-32880</guid>
		<description>&lt;em&gt;Spacial Warp: [...]she must have line of sight to them&lt;/em&gt;

If only it was ever possible to use this ability...</description>
		<content:encoded><![CDATA[<p><em>Spacial Warp: [...]she must have line of sight to them</em></p>
<p>If only it was ever possible to use this ability&#8230;</p>
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