Opposing Goals in Minotaur China Shop
My latest piece has gone up at GameSetWatch. It’s called “Opposing Goals in Minotaur China Shop,” and it’s about how that game balances difficulty and player interest by offering two opposing player goals.
My latest piece has gone up at GameSetWatch. It’s called “Opposing Goals in Minotaur China Shop,” and it’s about how that game balances difficulty and player interest by offering two opposing player goals.
Posted
on Tuesday, December 23rd, 2008, at 23:38,
and filed under Blogs, Digital Games.
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Ludus Novus is a podcast and accompanying blog dedicated to interactive art, including interactive fiction, digital games, and roleplaying. Here, I explore how we can take interactive art beyond just empty entertainment.
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What an amazing game!