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	<title>Comments on: Paladin 0 Released</title>
	<atom:link href="http://ludusnovus.net/2009/10/02/paladin-0-released/feed/" rel="self" type="application/rss+xml" />
	<link>http://ludusnovus.net/2009/10/02/paladin-0-released/</link>
	<description>The Art of Interaction</description>
	<lastBuildDate>Sat, 19 May 2012 15:12:57 +0000</lastBuildDate>
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		<title>By: Ramidel</title>
		<link>http://ludusnovus.net/2009/10/02/paladin-0-released/comment-page-1/#comment-49951</link>
		<dc:creator>Ramidel</dc:creator>
		<pubDate>Sat, 05 Dec 2009 18:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=580#comment-49951</guid>
		<description>Problem.

When you finish and start again, it restarts you at the point after where you beat the ship and goes right into the ending.</description>
		<content:encoded><![CDATA[<p>Problem.</p>
<p>When you finish and start again, it restarts you at the point after where you beat the ship and goes right into the ending.</p>
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		<title>By: matt w</title>
		<link>http://ludusnovus.net/2009/10/02/paladin-0-released/comment-page-1/#comment-48293</link>
		<dc:creator>matt w</dc:creator>
		<pubDate>Thu, 08 Oct 2009 03:18:17 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=580#comment-48293</guid>
		<description>Enthusiastic vote for the margin around the play area!</description>
		<content:encoded><![CDATA[<p>Enthusiastic vote for the margin around the play area!</p>
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	<item>
		<title>By: Gregory Weir</title>
		<link>http://ludusnovus.net/2009/10/02/paladin-0-released/comment-page-1/#comment-48283</link>
		<dc:creator>Gregory Weir</dc:creator>
		<pubDate>Wed, 07 Oct 2009 15:19:40 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=580#comment-48283</guid>
		<description>Focus issues are tough with Flash games.  There&#039;s no workaround that I know of.  The best solution would, I guess, for me to make the game bigger so that there&#039;s a margin around the play area for the mouse to work in.  But it&#039;s a tricky problem to solve.</description>
		<content:encoded><![CDATA[<p>Focus issues are tough with Flash games.  There&#8217;s no workaround that I know of.  The best solution would, I guess, for me to make the game bigger so that there&#8217;s a margin around the play area for the mouse to work in.  But it&#8217;s a tricky problem to solve.</p>
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		<title>By: Sebastian Gallese</title>
		<link>http://ludusnovus.net/2009/10/02/paladin-0-released/comment-page-1/#comment-48266</link>
		<dc:creator>Sebastian Gallese</dc:creator>
		<pubDate>Wed, 07 Oct 2009 02:59:27 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=580#comment-48266</guid>
		<description>I often lose focus on the flash game when I hold down my mouse to charge my weapon and then move my mouse (apparently off the screen).  This often happens because I try to distance my ship as far as possible from objects on my screen, so I place my ship near the bottom edge.

Perhaps in future games, you could provide keyboard alternatives for the fire weapon?  Or is there another way to solve the problem of focus?</description>
		<content:encoded><![CDATA[<p>I often lose focus on the flash game when I hold down my mouse to charge my weapon and then move my mouse (apparently off the screen).  This often happens because I try to distance my ship as far as possible from objects on my screen, so I place my ship near the bottom edge.</p>
<p>Perhaps in future games, you could provide keyboard alternatives for the fire weapon?  Or is there another way to solve the problem of focus?</p>
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		<title>By: Maher</title>
		<link>http://ludusnovus.net/2009/10/02/paladin-0-released/comment-page-1/#comment-48261</link>
		<dc:creator>Maher</dc:creator>
		<pubDate>Wed, 07 Oct 2009 00:06:12 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=580#comment-48261</guid>
		<description>I really like this. Very clever.</description>
		<content:encoded><![CDATA[<p>I really like this. Very clever.</p>
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	<item>
		<title>By: Andrew</title>
		<link>http://ludusnovus.net/2009/10/02/paladin-0-released/comment-page-1/#comment-48163</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Sat, 03 Oct 2009 00:02:20 +0000</pubDate>
		<guid isPermaLink="false">http://ludusnovus.net/?p=580#comment-48163</guid>
		<description>Nice short.  I hope you can turn this into a full game sometime.  The dialogue would be great, as I can imagine you could grab this theme and ham it up nicely with the villains!</description>
		<content:encoded><![CDATA[<p>Nice short.  I hope you can turn this into a full game sometime.  The dialogue would be great, as I can imagine you could grab this theme and ham it up nicely with the villains!</p>
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