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	<title>Comments on: Dream Project 2 &#8211; Exploring Decolay</title>
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	<link>http://ludusnovus.net/2009/12/12/dream-project-2-exploring-decolay/</link>
	<description>The Art of Interaction</description>
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		<title>By: Gregory Weir</title>
		<link>http://ludusnovus.net/2009/12/12/dream-project-2-exploring-decolay/comment-page-1/#comment-50201</link>
		<dc:creator>Gregory Weir</dc:creator>
		<pubDate>Sat, 12 Dec 2009 15:31:13 +0000</pubDate>
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		<description>You&#039;re probably right.  It was an underclued puzzle, though.</description>
		<content:encoded><![CDATA[<p>You&#8217;re probably right.  It was an underclued puzzle, though.</p>
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		<title>By: guyblade</title>
		<link>http://ludusnovus.net/2009/12/12/dream-project-2-exploring-decolay/comment-page-1/#comment-50194</link>
		<dc:creator>guyblade</dc:creator>
		<pubDate>Sat, 12 Dec 2009 08:28:45 +0000</pubDate>
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		<description>My recollection is that we successfully recalled the significance of the beholder eye, but attempted to press the eye on the door (to no effect) rather than the statue. I remember getting the INT roll so as to recall that there was another beholder figure in the fortress. I may remember incorrectly.</description>
		<content:encoded><![CDATA[<p>My recollection is that we successfully recalled the significance of the beholder eye, but attempted to press the eye on the door (to no effect) rather than the statue. I remember getting the INT roll so as to recall that there was another beholder figure in the fortress. I may remember incorrectly.</p>
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