Convergence

I was recently linked to “Convergence,” the first game by a group called Streetlight Studios. It’s a Flash game about growing up and making choices; it could be described as a mix of “Passage,” “Pathways,” and “How to Raise a Dragon,” which is a pretty amazing combination.

The game asks you to follow a character from infancy to old age, making choices along the way. Infancy makes you crawl around your house as a baby getting toys before your sibling, in an odd exploration platformy way. Adulthood has you balancing love and work; I’m glad that they didn’t make this drag on too long. Shades of “Every Day the Same Dream” here. Old age, at least in the ending I got, was more of a little vignette to cap off the choices made in the rest of the game.

Looking up at my description, this game sounds like a mixing-together of various art games, and it’s definitely inspired by the work others have done before, but the polish and design in “Convergence” makes it feel fresh. Definitely something to check out for fans of blocky pixel games about life and choices.

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4 Comments

  1. matt w on 20.04.2011 at 12:31 (Reply)

    My first thought was, “My God, that’s not childsafe at all!” Someone should design a reverse-platormer parenting game, which is all about frantically running around trying to move the various platformy objects so the wee little tyke can’t jump up on them.


  2. mwm on 20.04.2011 at 20:54 (Reply)

    The majesty of flavours? I see why you mentioned it.


    1. Gregory Weir on 20.04.2011 at 21:04 (Reply)

      It was originally sent to me in part because of the reference.


  3. [...] thanks: Greg Weir for responding to a random email, playing our game and posting about it on his blog.  Cassandra and Tim for posting about it on indiegames and gamesetwatch respectively.  Tricky [...]


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