What is Ludus Novus For?

Over the past year, I’ve put up a single post on this site that’s not directly related to our company Future Proof Games. Everything else has been FPG related, mostly promotional stuff for Ossuary.

I’ve been asking myself what I want Ludus Novus to be for. In the past it’s been rather focused on game design, but I think it’s time to expand that a bit. Games are my life, but I’ll be writing a lot about them for the FPG blog as well. So I hope to use this space for a bit more eclectic set of stuff, including:

  • Personal news
  • Posts about other things important to me like polyamory, feminism/queer issues, and nonviolent communication
  • Feelings about games I’ve been playing
  • Podcast episodes (hopefully!)
  • Brief FPG updates and crossposts

In general, I want to take some of the pressure off of myself, to encourage me to put up stuff that’s less polished and more frequent. I may still post more theoretical game design stuff, but a lot of that will show up on the FPG blog instead.

Is there something you’d like to see in this space that’s a better fit for Ludus Novus than Future Proof Games?

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2 thoughts on “What is Ludus Novus For?

  1. Perhaps your thoughts on things like movies or books? Things like Melissa’s post about Transcendence from the Future Proof Games blog might fit here. It wouldn’t need to be too in-depth analyses or anything. It could just a few thoughts about something you watched or read and if it relates to game development in any way.

    1. Sounds good! I may do so even if it’s not related to game development. I’m going to try and relax the bounds of this blog so that I don’t feel like I have to find game design insights in everything I write.

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