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	<title>Comments on: Silent Conversation</title>
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	<description>The Art of Interaction</description>
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		<title>By: &#187; Week 11 Reading Post</title>
		<link>http://ludusnovus.net/my-games/silent-conversation/comment-page-1/#comment-73260</link>
		<dc:creator>&#187; Week 11 Reading Post</dc:creator>
		<pubDate>Thu, 29 Mar 2012 10:35:21 +0000</pubDate>
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		<description>[...] This Flash produces a more changeable reading experience than Gregory Weir&#8217;s Flash game Silent Conversation, for example, but without the interactivity and restful feeling that comprise what I enjoy about [...]</description>
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		<title>By: Dziwne tripy Gregory’ego Weira &#124; Masowa Konsumpcja Kultury Masowej</title>
		<link>http://ludusnovus.net/my-games/silent-conversation/comment-page-1/#comment-55250</link>
		<dc:creator>Dziwne tripy Gregory’ego Weira &#124; Masowa Konsumpcja Kultury Masowej</dc:creator>
		<pubDate>Sat, 29 May 2010 20:01:06 +0000</pubDate>
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		<description>[...] gra Weira — Silent Conver­sa­tion — też musiała mi się podo­bać, choć to plat­for­mówka. Tyle, że mocno lite­racka, [...]</description>
		<content:encoded><![CDATA[<p>[...] gra Weira — Silent Conver­sa­tion — też musiała mi się podo­bać, choć to plat­for­mówka. Tyle, że mocno lite­racka, [...]</p>
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		<title>By: Ludus Novus &#187; Blog Archive &#187; Fixing Silent Conversation</title>
		<link>http://ludusnovus.net/my-games/silent-conversation/comment-page-1/#comment-54846</link>
		<dc:creator>Ludus Novus &#187; Blog Archive &#187; Fixing Silent Conversation</dc:creator>
		<pubDate>Fri, 14 May 2010 03:06:25 +0000</pubDate>
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		<description>[...] like the concept behind my game &#8220;Silent Conversation.&#8221; The words of a piece form the physical structure of a level that is shaped by the setting, [...]</description>
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