Posts Tagged ‘character’

What’s Wrong with Tabletop RPGs

Friday, May 22nd, 2009

I love tabletop roleplaying games. They are, in some ways, the perfect game. That being said, they certainly aren’t without their flaws. I’ve been working on a tabletop RPG system, and one of the things any creator needs to ask is “what’s wrong with what’s already there?” and “how can I make it better?” Here, then, is a list of the things wrong with tabletop roleplaying games.
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Personality in TF2

Monday, March 16th, 2009

My latest article is up over at GameSetWatch. It’s called “Personality in Team Fortress 2,” and it’s about how the memorable characters in TF2 enhance the gameplay experience by reinforcing character roles.

The Orange Box wins in my book for best characters in a 2007 video game package. Alyx and Eli Vance, GlaDOS, and the TF2 cast together are an amazing accomplishment, especially when you realize the games were released on the same day by the same company.

Integrated Character Creation in Spore

Friday, November 7th, 2008

My latest column is up at GameSetWatch. It’s entitled “Integrated Character Creation in Spore“, and it discusses the technique of integrating gameplay with character creation instead of making it a totally separate mode.