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	<title>Ludus Novus &#187; Chinese room</title>
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		<copyright>2006-2008 </copyright>
	<managingEditor>Gregory.Weir@gmail.com (Gregory Weir)</managingEditor>
	<webMaster>Gregory.Weir@gmail.com (Gregory Weir)</webMaster>
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	<itunes:summary>The Art of Interaction</itunes:summary>
	<itunes:keywords>ludology, games, game, design, rpgs, interactive, fiction, video, game, theory, interactive, art</itunes:keywords>
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		<title>Ludus Novus 010: ELIZA Is Dead</title>
		<link>http://ludusnovus.net/2008/03/13/ludus-novus-010-eliza-is-dead/</link>
		<comments>http://ludusnovus.net/2008/03/13/ludus-novus-010-eliza-is-dead/#comments</comments>
		<pubDate>Fri, 14 Mar 2008 01:37:48 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Digital Games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[agency]]></category>
		<category><![CDATA[Chinese room]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[ELIZA]]></category>
		<category><![CDATA[game master]]></category>

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		<description><![CDATA[Is the illusion of player agency as good as real player agency? Isn&#8217;t a video game just a simulated game master? Is the Chinese Room a good game? If the author is dead, what about the algorithm? The music for this episode is &#8220;The Acorns. Seedin Time in The Oak Room.&#8221; by Loveshadow, and is [...]]]></description>
			<content:encoded><![CDATA[<p>Is the illusion of player agency as good as real player agency?  Isn&#8217;t a video game just a simulated game master?  Is the Chinese Room a good game?  If the author is dead, what about the algorithm?</p>
<p>The music for this episode is &#8220;<a href="http://ccmixter.org/files/Loveshadow/12192">The Acorns. Seedin Time in The Oak Room.</a>&#8221; by <a href="http://ccmixter.org/people/Loveshadow">Loveshadow</a>, and is available under a <a href="http://creativecommons.org/licenses/by-nc/3.0/">Creative Commons Attribution-NonCommercial 3.0 license</a>.</p>
<p>References:</p>
<ul>
<li>John Searle&#8217;s Chinese room</li>
<li>ELIZA</li>
</ul>
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		<slash:comments>3</slash:comments>
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		<itunes:duration>0:20:42</itunes:duration>
		<itunes:subtitle>Is the illusion of player agency as good as real player agency?  Isn&#8217;t a video game just a simulated game master?  Is the Chinese Room a good game?  If the author is dead, what about the algorithm?
The music for this episode is &#8220;The Acor[...]</itunes:subtitle>
		<itunes:summary>Is the illusion of player agency as good as real player agency?  Isn&#8217;t a video game just a simulated game master?  Is the Chinese Room a good game?  If the author is dead, what about the algorithm?
The music for this episode is &#8220;The Acorns. Seedin Time in The Oak Room.&#8221; by Loveshadow, and is available under a Creative Commons Attribution-NonCommercial 3.0 license.
References:

John Searle&#8217;s Chinese room
ELIZA
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