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	<title>Ludus Novus &#187; dream project</title>
	<atom:link href="http://ludusnovus.net/tag/dream-project/feed/" rel="self" type="application/rss+xml" />
	<link>http://ludusnovus.net</link>
	<description>The Art of Interaction</description>
	<lastBuildDate>Tue, 22 May 2012 04:22:06 +0000</lastBuildDate>
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		<copyright>2006-2008 </copyright>
	<managingEditor>Gregory.Weir@gmail.com (Gregory Weir)</managingEditor>
	<webMaster>Gregory.Weir@gmail.com (Gregory Weir)</webMaster>
	<ttl>1440</ttl>
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		<title>Ludus Novus</title>
		<link>http://ludusnovus.net</link>
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	<itunes:summary>The Art of Interaction</itunes:summary>
	<itunes:keywords>ludology, games, game, design, rpgs, interactive, fiction, video, game, theory, interactive, art</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
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	<itunes:author>Gregory Weir</itunes:author>
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		<itunes:name>Gregory Weir</itunes:name>
		<itunes:email>Gregory.Weir@gmail.com</itunes:email>
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		<title>Dream Project 5 &#8211; The Battle for the Fortress</title>
		<link>http://ludusnovus.net/2010/02/06/dream-project-5-the-battle-for-the-fortress/</link>
		<comments>http://ludusnovus.net/2010/02/06/dream-project-5-the-battle-for-the-fortress/#comments</comments>
		<pubDate>Sun, 07 Feb 2010 02:52:47 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[dnd4e]]></category>
		<category><![CDATA[dream project]]></category>
		<category><![CDATA[my games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>

		<guid isPermaLink="false">http://ludusnovus.net/?p=712</guid>
		<description><![CDATA[This is a summary of my ongoing Dungeons &#038; Dragons Fourth Edition game, played with some friends from college over the internet using MapTool and Teamspeak. When we last left our game, the citizens of Meersha had fled a dragon, Zekleinenezzar, who had taken over their town. They took refuge in an abandoned fortress overlooking [...]]]></description>
			<content:encoded><![CDATA[<p>This is a summary of my ongoing <i>Dungeons &#038; Dragons</i> Fourth Edition game, played with some friends from college over the internet using <a href="http://rptools.net/">MapTool</a> and <a href="http://www.teamspeak.com/">Teamspeak</a>.</p>
<p>When we last left our game, the citizens of Meersha had fled a dragon, Zekleinenezzar, who had taken over their town. They took refuge in an abandoned fortress overlooking the abandoned city of Decolay, which has been taken over by kenku, goblins, and possibly other forces.  They returned from a trip to the dream world to find kobold worshipers of the dragon making advances on the fortress.</p>
<p>The party consists of:<br />
Etzlojek, kobold rogue and lover of fine things, adopted by the town’s general store owner; he is branded Etzlojek the Traitor by the attacking kobolds<br />
Eva, student of the local ritual mage and magic shop owner, who seems like a perfectly normal human wizard with a penchant for shapechanging spells<br />
Donaar, dragonborn warlock and enemy of dragons, who ended up in town after his home city was overrun by undead<br />
Diesa, stalwart dwarven fighter grossed out by bugs, who was visiting family in town and seems to have vampire heritage<br />
Sully, formerly-retired half-elf paladin of Erathis and party NPC, who ran the tavern in Meersha.</p>
<p>This is level five.<br />
<br/>Read the rest of <a href="http://ludusnovus.net/2010/02/06/dream-project-5-the-battle-for-the-fortress/">Dream Project 5 &#8211; The Battle for the Fortress</a>...</p>
]]></content:encoded>
			<wfw:commentRss>http://ludusnovus.net/2010/02/06/dream-project-5-the-battle-for-the-fortress/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Dream Project 4 &#8211; Attacks on Two Cities</title>
		<link>http://ludusnovus.net/2010/01/10/dream-project-4-attacks-on-two-cities/</link>
		<comments>http://ludusnovus.net/2010/01/10/dream-project-4-attacks-on-two-cities/#comments</comments>
		<pubDate>Sun, 10 Jan 2010 05:37:16 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[d&d4e]]></category>
		<category><![CDATA[dream project]]></category>
		<category><![CDATA[my games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>

		<guid isPermaLink="false">http://ludusnovus.net/?p=686</guid>
		<description><![CDATA[This is a summary of my ongoing Dungeons &#038; Dragons Fourth Edition game, played with some friends from college over the internet using MapTool and Teamspeak. When we last left our game, the citizens of Meersha had fled a dragon, Zekleinenezzar, who had taken over their town. They took refuge in an abandoned fortress overlooking [...]]]></description>
			<content:encoded><![CDATA[<p>This is a summary of my ongoing Dungeons &#038; Dragons Fourth Edition game, played with some friends from college over the internet using MapTool and Teamspeak.</p>
<p>When we last left our game, the citizens of Meersha had fled a dragon, Zekleinenezzar, who had taken over their town. They took refuge in an abandoned fortress overlooking the abandoned city of Decolay, which has been taken over by kenku, goblins, and possibly other forces.  The fortress itself has the power to transport them to a dream world where a scholar named Sampa seems to be guiding them from the past.</p>
<p>The party consists of:<br />
Etzlojek, kobold rogue and lover of fine things, adopted by the town’s general store owner<br />
Eva, student of the local ritual mage and magic shop owner, who seems like a perfectly normal human wizard with a penchant for shapechanging spells<br />
Donaar, dragonborn warlock and enemy of dragons, who ended up in town after his home city was overrun by undead<br />
Diesa, stalwart dwarven fighter grossed out by bugs, who was visiting family in town and seems to have vampire heritage<br />
Sully, formerly-retired half-elf paladin of Erathis and party NPC, who ran the tavern in Meersha.</p>
<p>This is level four.</p>
<p><i>I&#8217;m curious about something before we begin.  Are these adventure summaries interesting to anyone except me and my players?  I&#8217;ll probably keep posting them regardless, but I&#8217;d like to know if any readers not involved with the campaign enjoy these.</i><br />
<br/>Read the rest of <a href="http://ludusnovus.net/2010/01/10/dream-project-4-attacks-on-two-cities/">Dream Project 4 &#8211; Attacks on Two Cities</a>...</p>
]]></content:encoded>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Dream Project 3 &#8211; The Kidnapped Farmer</title>
		<link>http://ludusnovus.net/2009/12/23/dream-project-3-the-kidnapped-farmer/</link>
		<comments>http://ludusnovus.net/2009/12/23/dream-project-3-the-kidnapped-farmer/#comments</comments>
		<pubDate>Wed, 23 Dec 2009 23:04:58 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[d&d4e]]></category>
		<category><![CDATA[dream project]]></category>
		<category><![CDATA[my games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>

		<guid isPermaLink="false">http://ludusnovus.net/?p=657</guid>
		<description><![CDATA[This is a summary of my ongoing Dungeons &#038; Dragons Fourth Edition game, played with some friends from college over the internet using MapTool and Teamspeak. When we last left our game, the citizens of Meersha had fled a dragon who had taken over their town. They arrived at their theoretical refuge to find the [...]]]></description>
			<content:encoded><![CDATA[<p>This is a summary of my ongoing Dungeons &#038; Dragons Fourth Edition game, played with some friends from college over the internet using MapTool and Teamspeak.</p>
<p>When we last left our game, the citizens of Meersha had fled a dragon who had taken over their town. They arrived at their theoretical refuge to find the city of Decolay in ruins, and camped in an abandoned fortress overlooking the town. The fortress seemed to be able to transport people into long-lost dreams in their sleep, where the party was guided by a tiefling scholar named Sampa.  The next morning, the party made an alliance with a kenku tribe, the Ravencrows, living near the southern edge of the city, and explored an old botanical laboratory.</p>
<p>The party consists of:<br />
Etzlojek, kobold rogue and lover of fine things, adopted by the town’s general store owner<br />
Eva, student of the local ritual mage and magic shop owner, who seems like a perfectly normal human wizard<br />
Donaar, dragonborn warlock and enemy of dragons, who ended up in town after his home city was overrun by undead<br />
Diesa, stalwart dwarven fighter grossed out by bugs, who was visiting family in town and seems to be developing vampiric tendencies<br />
Sully, formerly-retired half-elf paladin of Erathis and party NPC, who ran the tavern in Meersha.</p>
<p>This is level three.<br />
<br/>Read the rest of <a href="http://ludusnovus.net/2009/12/23/dream-project-3-the-kidnapped-farmer/">Dream Project 3 &#8211; The Kidnapped Farmer</a>...</p>
]]></content:encoded>
			<wfw:commentRss>http://ludusnovus.net/2009/12/23/dream-project-3-the-kidnapped-farmer/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Dream Project 2 &#8211; Exploring Decolay</title>
		<link>http://ludusnovus.net/2009/12/12/dream-project-2-exploring-decolay/</link>
		<comments>http://ludusnovus.net/2009/12/12/dream-project-2-exploring-decolay/#comments</comments>
		<pubDate>Sat, 12 Dec 2009 06:27:19 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[d&d4e]]></category>
		<category><![CDATA[dream project]]></category>
		<category><![CDATA[my games]]></category>
		<category><![CDATA[tabletop rpgs]]></category>

		<guid isPermaLink="false">http://ludusnovus.net/?p=632</guid>
		<description><![CDATA[This is a summary of my ongoing Dungeons &#038; Dragons Fourth Edition game, played with some friends from college over the internet using MapTool and Teamspeak. When we last left our game, the citizens of Meersha had fled a dragon who had taken over their town. They arrived at their theoretical refuge to find the [...]]]></description>
			<content:encoded><![CDATA[<p>This is a summary of my ongoing <i>Dungeons &#038; Dragons</i> Fourth Edition game, played with some friends from college over the internet using <a href="http://rptools.net/">MapTool</a> and <a href="http://www.teamspeak.com/">Teamspeak</a>.</p>
<p>When we last left our game, the citizens of Meersha had fled a dragon who had taken over their town.  They arrived at their theoretical refuge to find the city of Decolay in ruins, and took refuge in an empty, abandoned fortress overlooking the town.  The purpose of some of the strange structures there was revealed when the party found themselves sharing a dream, where they encountered the private demons of a long-dead eladrin noblewoman and saw echoes of a tiefling scholar named Sampa.</p>
<p>The dream was experienced by five people:<br />
Etzlojek, kobold rogue and lover of fine things, adopted by the town&#8217;s general store owner<br />
Eva, student of the local ritual mage and magic shop owner, who seems like a perfectly normal human wizard<br />
Donaar, dragonborn warlock, who ended up in town after his home city was overrun by undead<br />
Diesa, stalwart dwarven fighter grossed out by bugs, who was visiting family in town<br />
Sully, formerly-retired half-elf paladin of Erathis and party NPC, who ran the tavern in Meersha.</p>
<p>This is level two.  Note that I began doubling experience at this point.<br />
<br/>Read the rest of <a href="http://ludusnovus.net/2009/12/12/dream-project-2-exploring-decolay/">Dream Project 2 &#8211; Exploring Decolay</a>...</p>
]]></content:encoded>
			<wfw:commentRss>http://ludusnovus.net/2009/12/12/dream-project-2-exploring-decolay/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Dream Project 1.5: The Fortress of Dreams</title>
		<link>http://ludusnovus.net/2009/11/28/dream-project-1-5-the-fortress-of-dreams/</link>
		<comments>http://ludusnovus.net/2009/11/28/dream-project-1-5-the-fortress-of-dreams/#comments</comments>
		<pubDate>Sat, 28 Nov 2009 08:18:25 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[d&d 4e]]></category>
		<category><![CDATA[dream project]]></category>
		<category><![CDATA[tabletop rpgs]]></category>

		<guid isPermaLink="false">http://332717061</guid>
		<description><![CDATA[This is a summary of my ongoing Dungeons &#038; Dragons Fourth Edition game, played with some friends from college over the internet using MapTool and Teamspeak. When we last left our game, the citizens of Meersha had fled a dragon who had taken over their town, heading north to the city of Decolay, which had [...]]]></description>
			<content:encoded><![CDATA[<p>This is a summary of my ongoing <i>Dungeons &#038; Dragons</i> Fourth Edition game, played with some friends from college over the internet using <a href="http://rptools.net/">MapTool</a> and <a href="http://www.teamspeak.com/">Teamspeak</a>.</p>
<p>When we last left our game, the citizens of Meersha had fled a dragon who had taken over their town, heading north to the city of Decolay, which had been out of contact for years.  When they arrived, in the midst of a thunderstorm, they found the city partly burned, with scattered fires and little signs of life.</p>
<p>The caravan was guarded by five people:<br />
Etzlojek, kobold rogue and lover of fine things, adopted by the town&#8217;s general store owner<br />
Eva, student of the local ritual mage and magic shop owner, who seems like a perfectly normal human wizard<br />
Donaar, dragonborn warlock, who ended up in town after his home city was overrun by undead<br />
Diesa, dwarven fighter, who was visiting family in town<br />
Sully, formerly-retired half-elf paladin of Erathis and party NPC, who ran the tavern in Meersha.</p>
<p>This is the second half of level one.<br />
<br/>Read the rest of <a href="http://ludusnovus.net/2009/11/28/dream-project-1-5-the-fortress-of-dreams/">Dream Project 1.5: The Fortress of Dreams</a>...</p>
]]></content:encoded>
			<wfw:commentRss>http://ludusnovus.net/2009/11/28/dream-project-1-5-the-fortress-of-dreams/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Dream Project 1.0: The Flight from Zekleinenezzar</title>
		<link>http://ludusnovus.net/2009/11/20/dream-project-1-0-the-flight-from-zekleinenezzar/</link>
		<comments>http://ludusnovus.net/2009/11/20/dream-project-1-0-the-flight-from-zekleinenezzar/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 07:35:32 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[d&d 4e]]></category>
		<category><![CDATA[dream project]]></category>
		<category><![CDATA[tabletop rpgs]]></category>

		<guid isPermaLink="false">http://2132250059</guid>
		<description><![CDATA[Over the past couple of months, I&#8217;ve been running a mostly-weekly Dungeons &#038; Dragons Fourth Edition game over the internet using MapTool and TeamSpeak. Generally, these tools have served us well, with the biggest problem being the voice chat; it makes conversation flow very awkward, with some people stumbling over other people&#8217;s sentences due to [...]]]></description>
			<content:encoded><![CDATA[<p>Over the past couple of months, I&#8217;ve been running a mostly-weekly <i>Dungeons &#038; Dragons</i> Fourth Edition game over the internet using <a href="http://rptools.net/">MapTool</a> and <a href="http://www.teamspeak.com/">TeamSpeak</a>.  Generally, these tools have served us well, with the biggest problem being the voice chat; it makes conversation flow very awkward, with some people stumbling over other people&#8217;s sentences due to lag, and other people often unintelligible due to mic issues.  MapTool is a bit clumsy, but it gets the job done.</p>
<p>For a while, I&#8217;ve wanted to run a tabletop game where the play shifted between a dark, gritty, waking struggle for survival and a wondrous, fanciful dream world that the player characters entered when they slept.  This is not that campaign, but it uses the &#8220;dream world&#8221; motif that I&#8217;ve incorporated into several of my games.  Below the fold, I&#8217;ll give a summary of the first part of the campaign for those who are interested.</p>
<p>Before then, however, I should discuss my current feelings on <i>D&#038;D4e</i>.  First, the combat system is a lot of fun and very slick, but it requires a lot of effort and attention to keep it from becoming a tactical strategy game.  In the game so far, players basically just say &#8220;I&#8217;m using Scorching Burst&#8221; or &#8220;I&#8217;ll do a Deft Strike.&#8221;  I much prefer a game where players describe their actions with more flavor and color, and often do actions that aren&#8217;t straight from their power list.  I&#8217;ll work to encourage this in the future.  </p>
<p>Second, I still don&#8217;t have a handle on Skill Challenges.  They make sense on paper: a way to structure non-combat encounters to have the same randomness, flow, and structure as combat encounters.  However, in practice they feel very clunky.  Twice I&#8217;ve had a single character take lead on a major NPC conversation, and instead of having them make repeated Diplomacy checks, I&#8217;ve just roleplayed it out.  Maybe I need to make the Skill Challenge mechanics more explicit; maybe I need to abandon them altogether.  </p>
<p>Finally, the XP system feels slow.  Ten encounters between levels is a lot.  I&#8217;ll be giving double experience in 4e in the future, just to restore a sense of progression to the game.</p>
<p>Now, for the story so far.  This is the first half of level 1.<br />
<br/>Read the rest of <a href="http://ludusnovus.net/2009/11/20/dream-project-1-0-the-flight-from-zekleinenezzar/">Dream Project 1.0: The Flight from Zekleinenezzar</a>...</p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
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