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	<title>Ludus Novus &#187; ELIZA</title>
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	<copyright>2006-2008 </copyright>
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		<title>Ludus Novus &#187; ELIZA</title>
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	<itunes:summary>The Art of Interaction</itunes:summary>
	<itunes:keywords>ludology, games, game design, rpgs, interactive fiction, video game theory, interactive art, interactive entertainment</itunes:keywords>
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		<title>Ludus Novus 010: ELIZA Is Dead</title>
		<link>http://ludusnovus.net/2008/03/13/ludus-novus-010-eliza-is-dead/</link>
		<comments>http://ludusnovus.net/2008/03/13/ludus-novus-010-eliza-is-dead/#comments</comments>
		<pubDate>Fri, 14 Mar 2008 01:37:48 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Digital Games]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Roleplaying]]></category>
		<category><![CDATA[agency]]></category>
		<category><![CDATA[Chinese room]]></category>
		<category><![CDATA[death]]></category>
		<category><![CDATA[ELIZA]]></category>
		<category><![CDATA[game master]]></category>

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		<description><![CDATA[Is the illusion of player agency as good as real player agency? Isn&#8217;t a video game just a simulated game master? Is the Chinese Room a good game? If the author is dead, what about the algorithm? The music for this episode is &#8220;The Acorns. Seedin Time in The Oak Room.&#8221; by Loveshadow, and is [...]]]></description>
			<content:encoded><![CDATA[<p>Is the illusion of player agency as good as real player agency?  Isn&#8217;t a video game just a simulated game master?  Is the Chinese Room a good game?  If the author is dead, what about the algorithm?</p>
<p>The music for this episode is &#8220;<a href="http://ccmixter.org/files/Loveshadow/12192">The Acorns. Seedin Time in The Oak Room.</a>&#8221; by <a href="http://ccmixter.org/people/Loveshadow">Loveshadow</a>, and is available under a <a href="http://creativecommons.org/licenses/by-nc/3.0/">Creative Commons Attribution-NonCommercial 3.0 license</a>.</p>
<p>References:</p>
<ul>
<li>John Searle&#8217;s Chinese room</li>
<li>ELIZA</li>
</ul>
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		<slash:comments>2</slash:comments>
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		<itunes:duration>20:42</itunes:duration>
		<itunes:subtitle>Is the illusion of player agency as good as real player agency?  Isn't a video game just a simulated game master?  Is the ...</itunes:subtitle>
		<itunes:summary>Is the illusion of player agency as good as real player agency?  Isn't a video game just a simulated game master?  Is the Chinese Room a good game?  If the author is dead, what about the algorithm?

The music for this episode is "The Acorns. Seedin Time in The Oak Room." by Loveshadow, and is available under a Creative Commons Attribution-NonCommercial 3.0 license.

References:

John Searle's Chinese room
ELIZA
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