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	<title>Ludus Novus &#187; game development</title>
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	<link>http://ludusnovus.net</link>
	<description>The Art of Interaction</description>
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		<copyright>2006-2008 </copyright>
	<managingEditor>Gregory.Weir@gmail.com (Gregory Weir)</managingEditor>
	<webMaster>Gregory.Weir@gmail.com (Gregory Weir)</webMaster>
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		<title>Ludus Novus</title>
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	<itunes:summary>The Art of Interaction</itunes:summary>
	<itunes:keywords>ludology, games, game, design, rpgs, interactive, fiction, video, game, theory, interactive, art</itunes:keywords>
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	<itunes:author>Gregory Weir</itunes:author>
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		<itunes:name>Gregory Weir</itunes:name>
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		<title>Necropolis Fix and Unit Testing</title>
		<link>http://ludusnovus.net/2008/12/13/necropolis-fix-and-unit-testing/</link>
		<comments>http://ludusnovus.net/2008/12/13/necropolis-fix-and-unit-testing/#comments</comments>
		<pubDate>Sun, 14 Dec 2008 02:35:06 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Digital Games]]></category>
		<category><![CDATA[Games Releases]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[necropolis]]></category>

		<guid isPermaLink="false">http://ludusnovus.net/?p=213</guid>
		<description><![CDATA[The attention that &#8220;The Majesty of Colors&#8221; received has caused a small increase in the plays of my previous game, Necropolis. As a result, I got a bug report from a Kongregate user on Necropolis that let me track down a bug that had eluded me for months. I feel dumb for causing the bug [...]]]></description>
			<content:encoded><![CDATA[<p>The attention that &#8220;<a href="http://www.kongregate.com/games/GregoryWeir/the-majesty-of-colors">The Majesty of Colors</a>&#8221; received has caused a small increase in the plays of my previous game, <i><a href="http://ludusnovus.net/my-games/necropolis/">Necropolis</a></i>.  As a result, I got a bug report from a Kongregate user on <i>Necropolis</i> that let me track down a bug that had eluded me for months.  I feel dumb for causing the bug in the first place, and it&#8217;s a perfect example of where unit testing is very useful.</p>
<p><br/>Read the rest of <a href="http://ludusnovus.net/2008/12/13/necropolis-fix-and-unit-testing/">Necropolis Fix and Unit Testing</a>...</p>
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		<title>An Update on Myself</title>
		<link>http://ludusnovus.net/2008/11/03/an-update-on-myself/</link>
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		<pubDate>Mon, 03 Nov 2008 20:14:02 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Digital Games]]></category>
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		<category><![CDATA[game development]]></category>
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		<guid isPermaLink="false">http://ludusnovus.net/?p=148</guid>
		<description><![CDATA[I&#8217;ve been a bit lax in posting lately, for a variety of reasons. To make up for it, I thought I&#8217;d give an update on my game development progress. Necropolis has been played over 58,000 times, according to my statistics on MochiAds. It has a rating of 3.04 out of 5 on Kongregate, which I [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been a bit lax in posting lately, for a variety of reasons.  To make up for it, I thought I&#8217;d give an update on my game development progress.  <i><a href="http://ludusnovus.net/my-games/necropolis/">Necropolis</a></i> has been played over 58,000 times, according to my statistics on <a href="http://www.mochiads.com/">MochiAds</a>.  It has a rating of 3.04 out of 5 on <a href="http://www.kongregate.com/">Kongregate</a>, which I think is quite fair considering its simplicity and apparent instability on some systems.</p>
<p>I&#8217;ve got another game, <i>Sugarcore</i>, up for bidding at <a href="http://www.flashgamelicense.com/">FlashGameLicense.com</a>.  I&#8217;ve gotten no sponsorship bids or feedback on it there, which is a bit disappointing, as I think it&#8217;s a much better game than <i>Necropolis</i>.  Still, it&#8217;s only been up two weeks, and the sources I&#8217;ve consulted suggest that it can take a month or more to get a bid.  I&#8217;ve got my fingers crossed.  If you happen to run a Flash portal interested in sponsoring a game, or if you&#8217;re an eccentric millionaire with a penchant for candy, let me know.</p>
<p>My next game, <i>(I Fell In Love With) The Majesty of Colors</i>, is in development.  It&#8217;s coming along slowly, but I should hopefully finish it by the end of the week.  You can see a mockup of the graphics <a href="http://ludusnovus.net/images/moc-mockup.png">here</a>; it already looks a bit different from that, but the general look and feel is very close to the original concept in that image.</p>
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