Tag Archives: plotkin

Hadean Lands

Map screen of the iOS version of Hadean LandsI’ve been playing Hadean Lands by Andrew Plotkin, a parser-based interactive fiction game that I backed on Kickstarter in 2010. It was just released; almost four years is a long time to wait for an IF game, but with this game’s complexity I can understand what took so long.

The game is an exploration of alchemical processes. It follows the tradition of steampunk and Jonathan Strange & Mr Norrell, among others, by examining a society in which a form of magic exists from a speculative fiction perspective: it’s set on a “marcher,” an alchemical spaceship, where you are a mysterious “swabbie” after a mysterious accident. At the same time, it’s a stunningly well-implemented work of IF programming.
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The Undeath of Uru Live

Myst Online: Uru Live will soon be immortal. Cyan Worlds is releasing the ill-fated MMO as an open-source project. This is great news; Uru always had more potential than its codebase and its funding allowed. However, it’s also terrible news, as it seems likely that Cyan will not be creating new content themselves for quite some time. Still, with the likes of Andrew Plotkin among the game’s fans, I feel confident that at least some quality content will emerge.