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	<title>Ludus Novus &#187; wip</title>
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	<link>http://ludusnovus.net</link>
	<description>The Art of Interaction</description>
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		<copyright>2006-2008 </copyright>
	<managingEditor>Gregory.Weir@gmail.com (Gregory Weir)</managingEditor>
	<webMaster>Gregory.Weir@gmail.com (Gregory Weir)</webMaster>
	<ttl>1440</ttl>
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		<url>http://ludusnovus.net/images/ludusnovusblog.jpg</url>
		<title>Ludus Novus</title>
		<link>http://ludusnovus.net</link>
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	<itunes:summary>The Art of Interaction</itunes:summary>
	<itunes:keywords>ludology, games, game, design, rpgs, interactive, fiction, video, game, theory, interactive, art</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
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	<itunes:category text="Arts">
		<itunes:category text="Literature" />
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	<itunes:category text="Society &#38; Culture" />
	<itunes:author>Gregory Weir</itunes:author>
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		<itunes:name>Gregory Weir</itunes:name>
		<itunes:email>Gregory.Weir@gmail.com</itunes:email>
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		<title>Eidos and Monaco</title>
		<link>http://ludusnovus.net/2010/12/07/eidos-and-monaco/</link>
		<comments>http://ludusnovus.net/2010/12/07/eidos-and-monaco/#comments</comments>
		<pubDate>Wed, 08 Dec 2010 04:03:18 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[my games]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://ludusnovus.net/?p=1101</guid>
		<description><![CDATA[&#8220;The most unsettling thing about it,&#8221; said Monaco, &#8220;is that if you have Eidos simulate our own world, it means it&#8217;s simulating another Eidos. It doesn&#8217;t take much thought to realize that there is an endless chain of nearly-identical Eidos-frames, stretching into infinity. The chances that we are in the original, &#8216;real&#8217; frame are infinitesimal. [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>&#8220;The most unsettling thing about it,&#8221; said Monaco, &#8220;is that if you have Eidos simulate our own world, it means it&#8217;s simulating another Eidos.  It doesn&#8217;t take much thought to realize that there is an endless chain of nearly-identical Eidos-frames, stretching into infinity.  The chances that we are in the original, &#8216;real&#8217; frame are infinitesimal.  We have simulated ourselves into fictionality.&#8221;</p></blockquote>
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		<slash:comments>3</slash:comments>
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		<title>INTRUDERS DETECTED IN THE COMPUTER CORE</title>
		<link>http://ludusnovus.net/2009/10/12/intruders-detected-in-the-computer-core/</link>
		<comments>http://ludusnovus.net/2009/10/12/intruders-detected-in-the-computer-core/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 04:12:37 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Digital Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[my games]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[stations]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://ludusnovus.net/?p=593</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><img src="http://ludusnovus.net/images/spacestationpreview1.png" /></p>
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		<slash:comments>3</slash:comments>
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		<title>Interview with IndieVault.it</title>
		<link>http://ludusnovus.net/2009/07/06/interview-with-indievault-it/</link>
		<comments>http://ludusnovus.net/2009/07/06/interview-with-indievault-it/#comments</comments>
		<pubDate>Mon, 06 Jul 2009 17:46:29 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dragon]]></category>
		<category><![CDATA[interviews]]></category>
		<category><![CDATA[majesty]]></category>
		<category><![CDATA[mcmillen]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://ludusnovus.net/?p=531</guid>
		<description><![CDATA[Italian-language indie games site IndieVault.it just posted an interview with me! They asked a bunch of interesting questions, including one about my next game. In case you (like me) don&#8217;t read Italian, I&#8217;ve included the original English questions and answers below. A warning, though: this is just copied from our correspondence, and hasn&#8217;t been edited [...]]]></description>
			<content:encoded><![CDATA[<p>Italian-language indie games site <a href="http://www.indievault.it/">IndieVault.it</a> just posted <a href="http://www.indievault.it/2009/07/06/intervista-a-gregory-weir/">an interview with me</a>!  They asked a bunch of interesting questions, including one about my next game.</p>
<p>In case you (like me) don&#8217;t read Italian, I&#8217;ve included the original English questions and answers below.  A warning, though: this is just copied from our correspondence, and hasn&#8217;t been edited by them, so any mistakes are mine and it may not match the Italian version perfectly.</p>
<p><br/>Read the rest of <a href="http://ludusnovus.net/2009/07/06/interview-with-indievault-it/">Interview with IndieVault.it</a>...</p>
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		<slash:comments>2</slash:comments>
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		<title>Coming at the End of June</title>
		<link>http://ludusnovus.net/2009/06/21/coming-at-the-end-of-june/</link>
		<comments>http://ludusnovus.net/2009/06/21/coming-at-the-end-of-june/#comments</comments>
		<pubDate>Sun, 21 Jun 2009 17:41:04 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://ludusnovus.net/?p=504</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><img src="http://ludusnovus.net/images/dragon4up.png" alt="Screenshot from my upcoming game" /></p>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>An Update on Myself</title>
		<link>http://ludusnovus.net/2008/11/03/an-update-on-myself/</link>
		<comments>http://ludusnovus.net/2008/11/03/an-update-on-myself/#comments</comments>
		<pubDate>Mon, 03 Nov 2008 20:14:02 +0000</pubDate>
		<dc:creator>Gregory Weir</dc:creator>
				<category><![CDATA[Blogs]]></category>
		<category><![CDATA[Digital Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[sponsorship]]></category>
		<category><![CDATA[wip]]></category>

		<guid isPermaLink="false">http://ludusnovus.net/?p=148</guid>
		<description><![CDATA[I&#8217;ve been a bit lax in posting lately, for a variety of reasons. To make up for it, I thought I&#8217;d give an update on my game development progress. Necropolis has been played over 58,000 times, according to my statistics on MochiAds. It has a rating of 3.04 out of 5 on Kongregate, which I [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been a bit lax in posting lately, for a variety of reasons.  To make up for it, I thought I&#8217;d give an update on my game development progress.  <i><a href="http://ludusnovus.net/my-games/necropolis/">Necropolis</a></i> has been played over 58,000 times, according to my statistics on <a href="http://www.mochiads.com/">MochiAds</a>.  It has a rating of 3.04 out of 5 on <a href="http://www.kongregate.com/">Kongregate</a>, which I think is quite fair considering its simplicity and apparent instability on some systems.</p>
<p>I&#8217;ve got another game, <i>Sugarcore</i>, up for bidding at <a href="http://www.flashgamelicense.com/">FlashGameLicense.com</a>.  I&#8217;ve gotten no sponsorship bids or feedback on it there, which is a bit disappointing, as I think it&#8217;s a much better game than <i>Necropolis</i>.  Still, it&#8217;s only been up two weeks, and the sources I&#8217;ve consulted suggest that it can take a month or more to get a bid.  I&#8217;ve got my fingers crossed.  If you happen to run a Flash portal interested in sponsoring a game, or if you&#8217;re an eccentric millionaire with a penchant for candy, let me know.</p>
<p>My next game, <i>(I Fell In Love With) The Majesty of Colors</i>, is in development.  It&#8217;s coming along slowly, but I should hopefully finish it by the end of the week.  You can see a mockup of the graphics <a href="http://ludusnovus.net/images/moc-mockup.png">here</a>; it already looks a bit different from that, but the general look and feel is very close to the original concept in that image.</p>
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