Ludus Novus

The Art of Interaction

Skip to content
  • Contracts and Commissions
  • My Games
    • The Majesty of Colors
    • How to Raise a Dragon
    • Rosette (LORE and Belief)
    • Exploit
    • Looming
    • The Day
    • Beneath the Waves
    • Babies Dream of Dead Worlds
    • Silent Conversation
  • My Stories
    • Brea’s Crossing
    • The Latest Death of Morim
  • Contact Me
  • Games I’ve Played
  • More About Ludus Novus

Grim Fandango and Diegesis

November 20, 2008Blogs, Digital GamesGregory Avery-Weir

My latest column was just put up at GameSetWatch. It’s called “Grim Fandango and Diegesis,” and it’s about how that game eschews interface elements that don’t exist in the game world.

This post is supported in part by my Patreon. To support things like this, please sign up for a monthly donation.

Post navigation

← The Terror of Choice Games From a Parallel Dimension →

About

Ludus Novus is a podcast and accompanying blog by Gregory Avery-Weir dedicated to interactive art, including interactive fiction, digital games, and roleplaying. Here, I explore how we can take interactive art beyond just empty entertainment.

Twitter | Mastodon | Patreon

Contact me at Gregory.Weir @ gmail.com.

I’m a co-founder of Future Proof Games.

I also create Audacious Compassion and Tabletop Garden.

Help Support My Work

kaGh5_patreon_name_and_message

Categories

Tags

  • agency
  • anthropy
  • art
  • bethesda
  • challenge
  • character
  • choice
  • d&d 4e
  • death
  • design
  • difficulty
  • dream project
  • exploit
  • exploration
  • false narrativism
  • flash
  • fpg
  • future proof games
  • game design
  • gameplay
  • game releases
  • gamesetwatch
  • genre
  • goals
  • gone home
  • history
  • interaction
  • Interactive Fiction
  • kyratzes
  • LARP
  • lists
  • LORE
  • majesty
  • meta
  • my games
  • narrative
  • ossuary
  • patreon
  • podcast
  • rules
  • steam
  • story
  • tabletop rpgs
  • violence
  • wip

Blogroll

  • .brain
  • Above 49
  • Auntie Pixelante
  • CO-OP
  • Critical Gaming
  • distractionware devlog
  • GameSetWatch
  • good game get!
  • Grand Text Auto
  • Jonas Kyratzes
  • Necessary Games
  • Play This Thing!
  • Rock, Paper, Shotgun
  • The 1UP Show (Defunct)
  • The Gaming Philosopher
  • The Independent Gaming Source
  • The Stack
  • Twenty Sided
  • You Are Lose!

Friends

  • A Nerd’s Haven
  • The 004 Show

Links

  • Google Groups: RAIF
  • Google Groups: RGIF
  • IF Wiki
  • Video Game Lies Database

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Archives

  • September 2024
  • August 2022
  • July 2022
  • August 2021
  • March 2021
  • January 2021
  • October 2020
  • March 2019
  • February 2019
  • January 2019
  • December 2018
  • September 2018
  • July 2018
  • February 2018
  • June 2017
  • February 2017
  • December 2016
  • November 2016
  • October 2016
  • August 2016
  • July 2016
  • June 2016
  • February 2016
  • January 2016
  • December 2015
  • November 2015
  • October 2015
  • September 2015
  • August 2015
  • July 2015
  • June 2015
  • May 2015
  • April 2015
  • March 2015
  • November 2014
  • August 2014
  • July 2014
  • April 2014
  • December 2013
  • November 2013
  • October 2013
  • June 2013
  • December 2012
  • November 2012
  • June 2012
  • May 2012
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • April 2011
  • March 2011
  • February 2011
  • December 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • August 2009
  • July 2009
  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • June 2008
  • April 2008
  • March 2008
  • August 2007
  • June 2007
  • October 2006
  • September 2006
  • August 2006
  • July 2006
Proudly powered by WordPress