In January I resolved to release a game every month during 2009. There have been six months, and six games so far. I’m halfway done, and now is a good time to look back on those six games and how they turned out.
Back at the beginning of the month, I resolved that I would release at least one game each month. January’s is “Bars of Black and White,” a game about barcodes and Orwellian experimentation.
You can’t remember the last time you left your room. When you receive a barcode reader in the mail, you discover that the world around you is not what it seems, and must escape the bars of black and white.
Play “Bars” on Kongregate
Play “Bars” on Ludus Novus