Failing isn’t fun. The way most video games implement failure, it halts the experience and shoves the player out of immersion head-first. In my latest article for GameSetWatch, I discuss the way Crayon Physics Deluxe embraces failure. Go read “Failure-Friendly Gameplay in Crayon Physics Deluxe.”
4 thoughts on “Failure-Friendly Gameplay in Crayon Physics Deluxe”
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I *love* that game
I find unwitting successes to be far more jarring than standard-fair failures ;P
(I generally find myself wrestling with the former a lot more)
“Damnit, this is impossible… maybe I… wait, what? I won? How’d I do that?”