/
RSS Feed
What do we look for in digital game sequels, and why is it different than in other forms of media? Why don’t we see more sequels that give us more of the same good stuff?
References:
- Spider-Man and Spider-Man 2 directed by Sam Raimi
- Harry Potter and the Sorcerer’s Stone and Harry Potter and the Chamber of Secrets by J. K. Rowling
- Prince of Persia: Sands of Time and Prince of Persia: Warrior Within developed by Ubisoft Montreal
- Penny Arcade‘s Warrior Within strip, “On Discomfort“
- Pitch Black and The Chronicles of Riddick directed by David Twohy
- Halo: Combat Evolved and Halo 2 by Bungie Studios
- Starcraft and Starcraft: Brood War by Blizzard Entertainment
- Sam & Max: Season One by Telltale Games
- Half-Life 2, Half-Life 2: Episode 1, and Half-Life 2: Episode 2 by Valve Software
- Grim Fandango by LucasArts
- XIII by Ubisoft Paris
- Anachronox by Ion Storm
- Katamari Damacy and We Love Katamari by Namco Games
The music for this episode is “Darien Gap” by Josh Woodward and is available under a Creative Commons Attribution-ShareAlike 3.0 License.
This episode’s topic suggested by Lissa.