Tag Archives: firaxis

Degeneracy and Competing Goals in XCOM

XCOM
One of my patrons posed this question:

If “be cautious!” is the dominant strategy of XCOM: Enemy Unknown, why is the game still interesting?

This is a complicated question, in part because it makes several assumptions I disagree with. The short answer is “because being cautious in XCOM is hard.” But let’s tease apart the details.

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