Tag Archives: fusion time

Fusion Time Released!

I’ve put out a new game! It’s a GM-less tabletop roleplaying game where the players are a team of people with special powers defending their home. When their interpersonal clashes grow strong enough, an opponent attacks, and the players will have to Fuse in order to fight back and protect their home.

I’m calling this a “playtest” version, a sort of early-access thing. It’s fully playable but I haven’t done pretty formatting or figured out illustrations or anything. I’d like to see if I’ve missed any issues and if anyone’s even interested in the game at all before I do work to lay out the book in detail.

There’s more on mechanics and acknowledgments on the game’s store page, so check it out! There are even free community copies there for queer folks and/or people of color who don’t feel able to afford the game. Additionally, if you’re in media (including being a streamer) and want a review copy, or would like me to facilitate a game session for you, let me know!

Check out Fusion Time!

You may have noticed that I’ve released several tabletop things lately and relatively few video games. One of the main reasons for this is that it’s simply less work: both media need design and testing, but I find it quicker and easier to write up and format a rules document than to code up and create material for a video game. That said, I’m still working on stuff over at Future Proof Games, and you can keep an eye on this space for more.

Oh! And for more on my thoughts around the concept of fusion in media, check out my post on one of the game’s major influences, Steven Universe: “Everyone Should Watch ‘Alone Together’“.