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Left 4 Godot


I’ve been playing a lot of Left 4 Dead lately. I got it in the recent weekend sale, and I can say with confidence that it’s the best co-op experience I’ve ever had. It’s got the typical Valve polish, it’s fun and funny, and the experience of finding, playing, and reminiscing about a play session is a complete joy. There’s an incredible amount to talk about here, from the way the setting is introduced through wall scrawlings to the way the game teaches you how to play. I’d love to see Richard Terrell do an article about the tactics and interplay of L4D. But I’m primarily a story guy, so I’m going to talk about the story.

Left 4 Dead is George Romero’s Dawn of the Dead as told by Samuel Beckett.
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