Tag Archives: walkthroughs

Joining the Knights of the Five-Sided Temple

A fragment from an imaginary walkthrough to my current work-in-progress, “Ossuary:”

2. Fortitude

2.1: Joining the Knights of the Five-Sided Temple

In order to gain access to the temple, you will need to get past the outer gate. Speak to the outer gatekeeper and tell him you are a FRIEND. He will let you through.

Speak to the Recruitment Officer in the western tower and ask him about himself (“ABOUT YOU”). He will mention that he doesn’t want to be greedy about getting a better position. Sounds like a way in, but we’re not yet corrupted by Greed.

Speak to the inner gatekeeper. He doesn’t want to let you in, but it sounds like he’s a bit overworked. Corrupt him with the sin of Sloth. He’ll sit down to rest and let you in.

Speak to the Lieutenant on the west side of the keep. He’ll say he’s happy, but keep asking him “REALLY?” until he confesses that he wants the commander’s position. You’re now corrupted with the sin of Greed. Go back to the Recruitment Officer and corrupt him with Greed. He’ll admit that he’s always wanted to be a drill sergeant, and ask you to speak with the commander on his behalf.

The commander is in the center of the south wall of the keep. Talk to him about the RECRUITER, and he’ll ask that you check with the Temple Clerk about the recruiter’s experience. Go to the Temple Clerk and talk to him. He sure doesn’t seem to appreciate the effort that the Recruitment Officer puts in! If only you had a sin that made people understand the viewpoints of others.

Corrupt the Temple Clerk with the sin of Envy. He’ll admit that he’s envious of the Recruitment Officer’s experience in his job, and that he deserves a promotion. Inform the Commander, who will ask you to inform the Recruitment Officer. Return to him, and he’ll enlist you as his final act in his old job.

What do you think? Too convoluted? Not convoluted enough? Any suggestions?

Difficulty and Walkthroughs

I had an interesting discussion at GDC with a guy I know named Tasselfoot. Chances are that you know Tass, even if you don’t think you do; if you’ve ever used a YouTube walkthrough of a Flash game, that walkthrough was probably made by Tass. As far as I know, he’s the only person in the world who makes his living off of walkthrough videos.

While we were on the bus to the ill-fated Zynga-hosted afterparty, Tass and I had a conversation where he tried to convince me to put links to video walkthroughs inside my games. Obviously, he has a vested interest in this, but he also believes in it from a player’s perspective. Walkthroughs, he feels, should be as accessible as possible to the player. My initial reaction, as a video game auteur, was to disagree. The presence of a walkthrough ruins the carefully-crafted difficulty curve I’ve prepared for the game. But as Tass continued, he began to sway my mind.
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